Sunday, September 17, 2023
Beneath the Missing Sea Episode 4
Monday, September 4, 2023
Beneath the Missing Sea Episode 3
Crabcakes
Played September 1, 2023
Sunday, August 27, 2023
Beneath the Missing Sea Episode 2
Barricades and Boiled Dog
Played August 25, 2023
Tuesday, August 22, 2023
Beneath the Missing Sea Episode 1
Beer Run
Played August 18, 2023
Monday, August 21, 2023
Beneath the Missing Sea Campaign
I've recently started running a weekly campaign of Beneath the Missing Sea. This post will contain my initial thoughts as well as the eventual table of contents.
Beneath the Missing Sea is a small hexcrawl written by Sam Sleney and Zachary Cox for Best Left Buried by Soulmuppet Publishing. The nautical theming hooked me the instant I read it and so have been sitting on it since looking for an opportunity to run it. My adventure description to the group, drawing mostly from the text itself, went like this:
Some weeks ago a great and terrible storm wracked the Andrussian Inland Sea and its surrounding provinces for several days. Travellers and merchants alike called it ‘the storm of the century.’ Thunder heaved through the sky, rain lashed at the rooftops and darkness reigned supreme. In Brost, a prosperous coastal town on the Andrussian shore, all ships due to set sail remained in harbour and those at sea were solemnly considered lost after the first day. Even the most jaded sailors knew that no ship could survive a storm of such magnitude. Brost’s townsfolk battened down the hatches and waited out the storm beside their struggling fires.
Nobody left the dark roads leading out of the town, and nobody came in. Several days later, when the storm passed and the people of Brost emerged from their homes, they found themselves atop a great cliff overlooking a vast and barren tundra where the Andrussian’s waves once rolled. The sea was gone.
The missing sea has revealed treasures untold, attracting opportunists, adventurers, and other unsavoury sorts from leagues around.
Tuesday, July 19, 2022
Warlock! Character Generator
Wednesday, October 7, 2020
Raven Queen's Psychopomp
The Lady of the Dead hasn't always been. It is said that she was once a mortal woman who, in a time of war between the gods, saw an opportunity to seize their power for her own. She attracted a boundless multitude of zealots to Her cult of ascendence who willingly gave their lives to her arrogance. But this seed of hubris blossomed in turn among her cultists as each sought too to gain divinity. This corruption spoiled her plots, destroying her and banishing her followers from the face of the world. Truly it is folly to try to be as the gods.
Yet that was not her only story. Another story tells of her time in the Underworld. It tells of her fading memories and power evaporating in those abyssal depths and her desperate struggle to be what she was destined. Her fight caught the attention of the Lord of the Dead who admired her spark in that most gray of places. So he watched her and slowly came to admire her before eventually making her into his queen. He had thought to make her a plaything. But her will was the mightier. Through some lingering magic, through the strength of her rebuilt identity, through incredible pride of his own, she wrenched his mantle away. The Lord of the Dead was now the Lady of the Dead. Some fires are so bright they burn even the gods.
Written for OSE/LotFP because I've previously contended that the most interesting parts of 5e are the subclasses and that the more interesting among them (sans base class) could make something cool. This is from the Warlocks and Wizards Unearthed Arcana. Also, I don't like the default cleric and I wanted to see if I could cover the same ground more evocatively.
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| by Jeff Simpson |



